The Death of Casting and the Rise of New Playback Control Standards
Investigative analysis: why Chromecast-style casting is fading and what new second‑screen APIs will replace it for creators and platforms.
Hook: Why creators and publishers should care that casting is dying
If you produce video, run a streaming channel, or build experiences that rely on mobile-to-TV playback control, the sudden death of traditional casting is a direct hit to your distribution and monetization roadmap. Device fragmentation, shrinking telemetry, and shifting platform policies make the old Chromecast-style handoff unreliable for creators who need predictable playback state, ad signaling, and interactive second-screen features.
Bottom line up front
In early 2026 the streaming ecosystem pivoted. After major services — most visibly Netflix — started removing support for wide-ranging phone-to-TV casting, the industry signaled that the Chromecast-era model of “send a URL and let the receiver do the work” is no longer the default. What replaces it won't be a single proprietary system but a set of interoperable second-screen standards and APIs designed for modern DRM, telemetry, and developer ecosystems.
Casting history: from novelty to commodity
The modern chapter of the casting story began with Google's original Chromecast (2013) and the parallel evolution of AirPlay, DLNA, and DIAL. Those approaches solved an immediate need: make the big screen an extension of the phone. For a decade the model worked because TVs were dumb and mobile devices were smart.
Key milestones
- Chromecast / Google Cast: introduced a simple UX and a developer API that pushed playback to the TV while keeping the phone as a remote.
- AirPlay / AirPlay 2: Apple’s closed, integrated route that prioritized device and privacy control within its ecosystem.
- DLNA & DIAL: earlier, device-level discovery protocols that laid groundwork for casting-like experiences.
- W3C Presentation and Remote Playback APIs: browser-native attempts to standardize second-screen behavior.
Why Chromecast-style casting is breaking down
Several technical and commercial forces converged between late 2024 and early 2026 to make traditional casting less useful for creators and platforms:
- TVs became full app platforms. With smart TV app stores maturing, streaming services invested in native TV apps. When the target device runs your app, the need for a casting handoff drops sharply.
- Proprietary protocols vs. open web. Google Cast is powerful but proprietary. Relying on a single vendor creates lock-in and inconsistent telemetry when content owners need cross-device analytics.
- DRM and ad tech requirements. Modern streaming relies heavily on EME-based DRM and server-side ad insertion (SSAI). Chromecast-style handoffs often lacked the robust DRM handshake and ad-signal fidelity required by ad buyers and rights holders.
- Privacy and UX shifts. Users grew wary of device pairing flows and background tracking. Platform owners tightened rules around cross-device data sharing, making simple casting less appealing for targeted advertising and analytics.
- Developer needs evolved. Creators want deterministic playback state, precise timestamps for interactive features, and lower-latency control channels than what many casting implementations provided.
What replaced casting in 2025–2026: a patchwork becoming coherent
Rather than a single successor, the industry moved toward a stack of interoperable pieces. Those pieces prioritize secure pairing, low-latency control channels, standardized metadata, and robust DRM handoff.
Core building blocks you should know
- WebRTC / DataChannel for bi-directional, low-latency control and state syncing between companion device and player.
- WebTransport as a modern transport for ordered/unordered control messages where WebRTC is not available or desired.
- Media Session API for consistent UX across devices — play/pause, seek, and custom actions surfaced to remotes and OS-level controls.
- Remote Playback & Presentation APIs (W3C) as browser-native attempts to standardize the companion-to-display relationship; still evolving but gaining traction with web-first players.
- EME (Encrypted Media Extensions) and tokenized DRM handoff to allow secure license acquisition when playback is moved to another device.
- Common Media Client Data (CMCD) for normalized telemetry that helps unify analytics across devices and players.
"Casting is dead. Long live casting!" — a phrase that captures the shift: the UX goal remains, but the technical approach must evolve.
Where standards are still missing (and what the industry needs)
Existing specs solve pieces of the puzzle but leave gaps that block a clean, cross-platform replacement for Chromecast-style casting:
- Pairing and identity: a frictionless, privacy-preserving standard for pairing a phone and TV across vendors. OAuth alone is insufficient; pairing needs device-scoped tokens, optional FIDO-backed authentication, and clear expiration semantics.
- Playback session tokens: a portable, signed session object that conveys current position, selected audio tracks, captions, DRM token handoff hints, and ad break metadata.
- Control channel semantics: an agreed-upon set of real-time control messages (play/pause/seek/frame-accurate commands, trick-play, ABR hints) transportable over WebRTC or WebTransport.
- DRM/SSAI handoff: a standardized negotiation for handing DRM license acquisition from the companion to the receiver without exposing keys or breaking ad measurement.
- Telemetry & privacy: a common model for telemetry (think CMCD 2.0) that respects user consent while giving creators actionable metrics.
Designing the next-gen second-screen API: a blueprint
Below is a pragmatic, standards-friendly blueprint that platform teams and developer ecosystems can adopt today.
1. Tokenized session handoff
Issue short-lived, JWT-like session tokens from the content backend. Tokens encode playback position, ABR context, entitlement claims, and a DRM-handoff nonce. Receivers redeem tokens with the playback backend for stream manifests and licenses.
2. Out-of-band control channel
Use WebRTC DataChannel or WebTransport to carry real-time control and state messages. Define a small control schema (JSON-based) that covers playback commands, subtitles toggle, audio track selection, and interactive signals (poll answers, time-synced overlays).
3. Secure DRM negotiation
Leverage EME with tokenized license requests. The receiver accepts a session token and requests a license from the DRM server using that token; the DRM server validates entitlement without exposing the original session bearer to third parties.
4. Standardized metadata and telemetry
Adopt and extend CMCD for cross-device playback telemetry. Include optional privacy knobs and consent flags and route telemetry through server-side collectors to support SSAI and ad verification needs.
5. OAuth + device pairing with transient credentials
Pairing should be explicit and revocable. Use OAuth 2.1 flows for account linking with short-lived device tokens and optional WebAuthn to add a layer of cryptographic assurance when needed.
Actionable migration plan for creators and platforms
Here’s a tactical roadmap you can begin implementing today to move away from brittle casting dependencies.
- Inventory current casting paths: catalog where you rely on Google Cast, AirPlay, or device-specific SDKs. Identify feature gaps if those clients disappear.
- Implement Media Session API immediately for consistent OS and remote behavior across browsers and TVs.
- Build a web-first companion: a responsive web app using the Presentation API or WebRTC for pairing and low-latency control. Web apps avoid app-store cycles and are easier to update.
- Introduce tokenized session handoffs: issue portable session tokens from your auth backend to enable secure receiver redemption.
- Integrate CMCD and telemetry server-side so you can continue to measure QoE and ad metrics regardless of control channel.
- Support multiple transports: use WebRTC where available but fall back to WebTransport or WebSocket for legacy devices.
- Partner with device OEMs to test the receiver UX and verify DRM/SSAI flows; prioritize platforms that offer the best analytics visibility.
Developer ecosystem implications
For SDK vendors, middleware providers, and platform teams, the shift means:
- Opportunity for standard SDKs: create open-source libraries that implement the tokenized handoff, control schema, and CMCD telemetry so integrators can avoid reinventing the wheel.
- New middleware business: session orchestration, telemetry aggregation, and DRM token brokers become valuable services for publishers without deep streaming infra.
- Testing and QA complexity: more permutations (WebRTC vs WebTransport, multiple DRM providers) will increase testing needs; automated cross-device testbeds will be essential. See patterns from serverless and tiny multiplayer work that solve low-latency orchestration challenges.
Monetization and UX opportunities
Second-screen control isn't just about playback; it's an engagement and monetization surface. With robust APIs, creators can:
- Synchronize interactive ads on the companion device while the receiver plays a server-side inserted ad.
- Deliver synchronized second-screen content (behind-the-scenes, polls, commerce) that ties into live or VOD timelines.
- Offer premium pairing features — multi-camera angles, director commentary, or enhanced stats — as subscription add-ons.
Risks, friction points and regulatory considerations
Transitioning to new standards brings risks:
- Adoption lag: device OEMs and platform owners may be slow to implement open specs, prolonging fragmentation.
- Privacy rules: evolving regulations (EU and several national laws through 2025–2026) mean cross-device identifiers must be consented and auditable.
- DRM complexity: multiple CDMs, license servers, and device capabilities can complicate a seamless handoff.
Predictions: where second-screen standards will be in 2028
Based on trends through early 2026, expect the following trajectory:
- Web-first control becomes the default for creators — companion web apps running Presentation/WebRTC will replace most ad-hoc casting UX.
- Interoperable session tokens will emerge as a de facto standard across major streaming services, driven by DRM and ad tech needs.
- Open SDK ecosystems will appear: open-source reference implementations for session orchestration and telemetry that smaller publishers can adopt.
- Proprietary casting remains for a shrinking set of edge use cases where vendor-specific features justify lock-in.
Practical takeaways for content creators and publishers
- Stop assuming Chromecast support is universal — instrument alternative flows and measure companion web app performance.
- Prioritize Media Session API and web-based control channels to minimize platform-specific work.
- Adopt tokenized session handoffs and CMCD-compatible telemetry to preserve ad measurement when moving playback between devices.
- Partner early with device OEMs and SDK vendors to validate DRM and SSAI flows before rollout.
- Consider monetization models that use the companion device as an engagement surface rather than merely a remote.
Final analysis: the future is APIs, not dongles
The death of Chromecast-style casting is less an endpoint than an inflection point. The goal of seamless multi-screen playback — the ability to start on a phone and continue on a TV — remains essential. What changes is the plumbing: open, tokenized, secure APIs that handle DRM, telemetry, and low-latency control will replace single-vendor protocols. For creators and publishers the implication is clear: invest in web-first second-screen strategies, insist on interoperable standards, and build for resilient telemetry and monetization.
Call to action
If your team runs video experiences or builds streaming features, start today: audit your casting dependencies, prototype a tokenized session handoff using WebRTC or WebTransport, and instrument CMCD telemetry paths. Join standards working groups (W3C, DASH-IF, or CTA) and partner with open-source SDKs to accelerate adoption. Need a practical checklist or a reference implementation to kickstart work? Contact our newsroom’s developer desk at press24.news or subscribe for weekly technical briefs that track the evolving second-screen standards in 2026.
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Senior editor and content strategist. Writing about technology, design, and the future of digital media. Follow along for deep dives into the industry's moving parts.
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